fix 'assets' dir not found exception;

fix add user fail issue
This commit is contained in:
杨黄林
2023-09-04 15:44:28 +08:00
parent c8c6d17c9c
commit c5e90c9e6c
7 changed files with 64 additions and 33 deletions

View File

@@ -23,7 +23,7 @@ const (
TokenFormatError = 5
)
var UserFormatReg = regexp.MustCompile("^\\w$")
var UserFormatReg = regexp.MustCompile("^\\w+$")
var TokenFormatReg = regexp.MustCompile("^[\\w!@#$%^&*()]+$")
var TrimAllSpaceReg = regexp.MustCompile("[\\n\\t\\r\\s]")
var TrimBreakLineReg = regexp.MustCompile("[\\n\\t\\r]")

View File

@@ -6,6 +6,8 @@ import (
"github.com/gin-gonic/gin"
"gopkg.in/ini.v1"
"log"
"os"
"path/filepath"
"strconv"
"strings"
)
@@ -24,9 +26,15 @@ func NewHandleController(config *HandleController) *HandleController {
return config
}
func (c *HandleController) Register(engine *gin.Engine) {
func (c *HandleController) Register(rootDir string, engine *gin.Engine) {
assets := filepath.Join(rootDir, "assets")
_, err := os.Stat(assets)
if err != nil && !os.IsExist(err) {
assets = "./assets"
}
engine.Delims("${", "}")
engine.LoadHTMLGlob("./assets/templates/*")
engine.LoadHTMLGlob(filepath.Join(assets, "templates/*"))
engine.POST("/handler", c.MakeHandlerFunc())
var group *gin.RouterGroup
@@ -37,7 +45,7 @@ func (c *HandleController) Register(engine *gin.Engine) {
} else {
group = engine.Group("/")
}
group.Static("/static", "./assets/static")
group.Static("/static", filepath.Join(assets, "static"))
group.GET("/", c.MakeManagerFunc())
group.GET("/lang", c.MakeLangFunc())
group.GET("/tokens", c.MakeQueryTokensFunc())

View File

@@ -13,21 +13,24 @@ import (
"net"
"net/http"
"os"
"path/filepath"
"strconv"
"strings"
"time"
)
type Server struct {
cfg controller.HandleController
s *http.Server
done chan struct{}
cfg controller.HandleController
s *http.Server
done chan struct{}
rootDir string
}
func New(cfg controller.HandleController) (*Server, error) {
func New(rootDir string, cfg controller.HandleController) (*Server, error) {
s := &Server{
cfg: cfg,
done: make(chan struct{}),
cfg: cfg,
done: make(chan struct{}),
rootDir: rootDir,
}
if err := s.init(); err != nil {
return nil, err
@@ -74,14 +77,10 @@ func LoadSupportLanguage(dir string) ([]language.Tag, error) {
var tags []language.Tag
files, err := os.Open(dir)
if err != nil {
log.Printf("error opening directory: %v", err)
return tags, err
}
fileList, err := files.Readdir(-1)
if err != nil {
log.Printf("error reading directory: %v", err)
log.Printf("error read lang directory: %v", err)
return tags, err
}
@@ -103,15 +102,21 @@ func LoadSupportLanguage(dir string) ([]language.Tag, error) {
return tags, nil
}
func GinI18nLocalize() gin.HandlerFunc {
dir := "./assets/lang"
tags, err := LoadSupportLanguage(dir)
func GinI18nLocalize(rootDir string) gin.HandlerFunc {
assets := filepath.Join(rootDir, "assets")
_, err := os.Stat(assets)
if err != nil && !os.IsExist(err) {
assets = "./assets"
}
lang := filepath.Join(assets, "lang")
tags, err := LoadSupportLanguage(lang)
if err != nil {
log.Panicf("language file is not found: %v", err)
}
return ginI18n.Localize(
ginI18n.WithBundle(&ginI18n.BundleCfg{
RootPath: dir,
RootPath: lang,
AcceptLanguage: tags,
DefaultLanguage: language.Chinese,
FormatBundleFile: "json",
@@ -133,10 +138,10 @@ func GinI18nLocalize() gin.HandlerFunc {
func (s *Server) initHTTPServer() error {
gin.SetMode(gin.ReleaseMode)
engine := gin.New()
engine.Use(GinI18nLocalize())
engine.Use(GinI18nLocalize(s.rootDir))
s.s = &http.Server{
Handler: engine,
}
controller.NewHandleController(&s.cfg).Register(engine)
controller.NewHandleController(&s.cfg).Register(s.rootDir, engine)
return nil
}